The Binding Of Isaac: Afterbirth Headed To PS4, But Not Other Platforms
Make no mistake, The Binding of Isaac is one giant game. Especially its rerelease Rebirth and recent expansion Afterbirth. The game offers a staggering amount of variation, content and challenge. I myself don’t really play it, but I’m an avid watcher of it and it is endlessly entertaining to watch.
Afterbirth, which added over a hundred items, two new characters and a whole new mode to the mix recently released on PC. However, other platforms that the game is available on namely PS4, PS Vita, 3DS and Wii U have been kept somewhat in the dark.
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Well there’s good news and bad news. The good news is that the game is eventually coming to PS4 as confirmed by Edmund McMillen, co-creator of the game in the following tweet:
Afterbirth is currently in dev for ps4 we don't have a date for it yet but the @nicalis team is working hard on it
— Edmund McMillen (@edmundmcmillen) November 19, 2015
The bad news is that the rest of the platforms, the Wii U, 3DS and Vita will probably not get it if this tweet from Tyrone Rodriquez, the other co-creator of the game, is to be believed:
in other news, evaluating Afterbirth for Wii U, new 3DS and PS Vita. Not running at a performance level I'm happy with. Outlook NOT good
— Tyrone Rodriguez (@tyronerodriguez) November 20, 2015
While that’s not a confirmed condemnation of the platforms, it certainly does not bode well. One of the suspected reasons is that the increased item combinations can have a massive negative effect on performance that the weaker systems cannot handle. That is perfectly reasonable if you’ve seen some of the batshit crazy synergies that are possible thanks to Afterbirth.
Who knows, maybe they figure something out, but for now you can still play the game on PC and eventually on PS4.