DICE Reveals New Star Wars: Battlefront Mode: Cargo
DICE has revealed a new mode for Star Wars: Battlefront called Cargo. In case you’re unsure what’s going on here, the mode is about cargo!
Or rather it’s how Battlefront is going to do its own twisty version of Capture the Flag.
Cargo will launch with the game and will be a 6v6 infantry combat mode that is essentially Capture the Flag with a big twist.
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“Star Wars Battlefront has many new and unique game modes that fans really haven’t seen before, but some game modes are such classics – and we love to play them so much ourselves – that we simply had to have them in the game. Capture the flag is one of these staples, and in Star Wars Battlefront, Cargo is our take on that mode,” said lead level designer Dennis Brännvall on the official site.
The idea, according to DICE, is that both teams have cargo that the enemy team must steal and bring back to their base. The twist is that teams don’t necessarily need their cargo to stay at their bases in order for the cargo they stole to count as points.
The scoring system also works somewhat differently, as each team will start with a score of 5, and this number will change naturally depending on which team has stolen more cargo. The round will last 15 minutes, and at the end the team who holds the most cargo wins.
The reason for the twist is that DICE feels the traditional Capture the Flag formula led to the action focusing on grabbing the enemy flag and running away to hide, as the enemy couldn’t capture unless their flag was in their base. The result was that both teams didn’t really defend their bases, and most of the action took place in the middle of the maps.
“For Cargo, we want players to focus on both bases and establishing two very defined gameplay roles – the attacker and the defender,” Brännvall stated.
“If you like Smoke Grenades and Jump Packs you’ll be a great attacker in Cargo, and if you want to play defence you can equip things like the Proximity Bomb and Barrage. Defenders can also man the stationary E-Web Turrets within or close to the bases for some extra defensive firepower.”
Further along the post on the EA site Brännvall describes an interesting way in which the famous Millennium Falcon features in a certain Tatooine map that Cargo can take place on.
One Cargo map I’d like to highlight is Rebel Depot on Tatooine. This takes place out on the holes of the desert, where the Rebels have set up a small base. The map has three lanes to fight around, and in the center lane you’ll find the legendary Millennium Falcon as a mighty set piece.
We’ve really enjoyed designing this map. We imagined what a Rebel base on Tatooine might look like using Hoth as inspiration, and we’re happy with the results. When you’re running around with your cargo through the med bay and control centers you’ll recognize elements from Echo Base, but nuances like color scheme, lighting, and dust give it a distinct Tatooine feel.
Gameplay-wise, it’s interesting how the Millennium Falcon, somewhat covered in Tatooine dust, works as a tactical center that is important to control. Use your Jump Pack to get on top of it and put some pressure on the enemy. The reward comes with a risk though, so watch out for enemies flanking you!