David Cage Didn’t Want To Do Sci-Fi, So Detroit Is All About Emotions
Yesterday during Sony’s Paris Games Week conference David Cage, on the behalf of Quantic Dream, finally announced his new game titled Detroit. It’s a game set in the near future about an android that wants to be human, but discovers there is plenty of darkness to humanity.
Interestingly though David Cage said that his development team “didn’t want to do sci-fi” when creating Detroit, a game in which Androids and humans co-exist.
Before that confuses the hell out of you given the subject matter of Detroit, Cage was clear to point out that he didn’t want to do the kind of sci-fi that people can’t relate to. That means Detroit, true to David Cage form, will be all about emotions!
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Detroit features elements people can relate to, such as what it means to be human, the fact that it’s set in a real-world industrial city and the themes of cruelty and isolation.
If you want to know more about the game you can watch the video up top in which Cage talks about where Detroit began, why the location for the game was chosen, how the story will flow and how it compares to previous projects Heavy Rain and Beyond: Two Souls.