Batman: Arkham Knight Interim Patch Delayed, And The Saga Grows More Pathetic
It’s a done deal. The Batman: Arkham Knight PC saga is now among the most embarrassing and pathetic ones of this generation so far.
We’ve had some real kicks in the nuts. We’ve had the original Xbox One plan for world domination, we’ve had Destiny, we’ve had $40 season passes and we’ve had Assassin’s Creed Unity and all of the other Ubisoft shinnangins with it. Batman: Arkham Knight and Warner Bros have to join those ranks.
After reviewing the game on PS4 very favourably I’ve been waiting ages to get into my second playthrough on PC, but I’m still waiting. The last we heard about this was that Nvidia is helping Rocksteady and Warner Bros with the game, and that there was an ‘interim’ patch planned for release in August to address many of the issues.
It’s literally been more than a month later, and after all that time with zero communication or updates whatsoever, it’s been announced that the interim patch is now delayed.
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What makes it worse is that it’s possible that there could be more than one interim patch. The initial plan was to make one interim patch before the game’s big re-launch update, but that seems a different story now.
An update on Steam states that the patch is going into testing and should be released “in the next few weeks.”
“The teams have been working hard to address the issues with the PC version of the game,” it reads. “We are happy to confirm that we are now putting the first interim patch into testing. If all goes well, we expect to issue the patch in the next few weeks. We’ll be sure to report back in the next two weeks on how the testing is coming along.”
The changelog for this interim update is as follows:
- Reduced frame rate hitches
- Optimized system memory and VRAM usage
- Improved performance on all GPUs (requires the latest drivers)
- Min Spec AMD GPU is once again the Radeon HD 7870 2GB
- More Robust In-Game Settings, including:
- Added the ability to change settings for Max FPS to 30/60/90
- Added toggles for Motion Blur, Chromatic Aberration, and Film Grain
- Added a “High” Texture Resolution value
- Added Texture Filtering option
- Added an Adaptive V-Sync option (NVIDIA only)
- Added VRAM Usage Meter
- Added Mouse Sensitivity Slider & Mouse Smoothing Option
- Fixed low resolution texture bugs
- Fixed hitches when running on mechanical hard drives (HDD)
The update also says that it’s working on skipping those annoying boot up splash screens, as well as fixing DLC/Season Pass Content and Photo Mode. However these things are a lower priority than the above.
Here’s a fun thought: try to wrap your head around the sheer insanity of being unable to play a game today that released on June 23. You’ll probably go mad like I have. Fair enough to Warner Bros they advised you to get a refund and pulled the game from the store, but even though they did the right thing (after the fact), there’s very little left to excuse what has happened to one of the year’s biggest releases.
What makes it all worse has been the complete absence of communication. Maybe it’s a naive view, but you’d expect that after a situation this damn terrible we’d be getting constant updates on what’s going on, and reassurances that things are actually happening. Sure you can make the argument that there’s no point updating if the patch isn’t ready, but the counter argument is: how on earth is a month of radio silence any better?
Communication is critical. I shouldn’t have to check the Steam news page, Google around and investigate forums constantly to figure out whether anything new has happened. It’s frustrating. Patience is actually one of my strong qualities, but I have a damn low tolerance for being walked over or given second rate treatment when my time and money is involved.
This is not a case of ‘shit happens’. This is a story of total neglect, deceiving customers, hiding who is actually in development of the PC product and zero quality assurance or respect for consumers. If you need a reminder you can read all about how Arkham Knight on PC was apparently outsourced to a small studio of twelve.
Congratulations Warner Bros, you’ve trumped the worst of Assassin’s Creed PC stuff-ups with this.