Experience Points: My Hopes For Fallout 4
With the announcement of the new Doom, I have been left a tad disappointed that there is no news about a new Fallout game. I am a big fan of Fallout 3, a game which piqued my interest in writing about games and is still one of my favourite games to this very day. Yesterday on Twitter, I was tweeted that a release date for Fallout 4 had finally surfaced and that some form of news had come out of Bethesda’s mouth. For a second I was excited, but I soon realised that this was just another rumour from the rumour mill. Especially when it comes to Fallout 4, rumours abound across the internet and you have to be very weary. Unlike others, I don’t find rumours particularly for Fallout 4 to be totally useless. I think with speculation we can find some decent discussion for what we hope Fallout 4 to be.
Rumours bring with them some interesting speculation about where the Fallout franchise may be heading in future instalments. Some of the popular rumours entertain some interesting tidbits of speculation. Most interestingly suggestions are heading to the setting of the next game in the series being Boston. There is an inkling that the next game may be more futuristic in terms of the architecture, which to me may not fit into the whole post-apocalyptic nuclear fallout look that the games had previously gone for in terms of the aesthetics across the previous titles in the series. There is also quite a bit of discussion about androids being new characters, that may feature heavily in Fallout 4. With speculation tending towards the notion that androids may be used as a workforce for humans in Fallout 4
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I think having androids as characters and as a plot device in the Fallout universe may prove to be quite an interesting choice. But I’m not too clued up on the Fallout universe in terms of the two original games to know if such suggestions hold any possible credence for Fallout 4. But what I would love to see in Fallout 4 is an evolution of what we experienced in Fallout 3. One of the most unique features I enjoyed in Fallout 3 was V.A.T.S. (Vault-Tec Assisted Targeting System) which allowed real-time combat to essentially be paused allowing you time to assess an enemy’s weak points and the likelihood of where you can attack for increased damage. This combined both turn-based and real-time combat in an unusual way.
I also liked that you could attack certain parts of an enemy’s body. All of which cost action points. Whilst it did break you away from the first-person aspect of Fallout 3, it was enjoyable nonetheless and from my experience made the game much more fun. From my perspective, I would love to see V.A.T.S. present in Fallout 4.
On top of this, I thought the character progression in Fallout 3 was quite varied. Being able to set your primary attributes: Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck from the beginning of the game, and have a set of skills determined by these picks helped to inform your character development throughout the game. This was not something entirely unique to Fallout 3, but it was executed effectively and informed much of the game’s design. In Fallout 3, you had to be very selective with how you developed your character in the Capital Wasteland. Particular skills for example like lockpicking became so vital when you were building your character, and you really had a sense that there were many ways to survive in the Wasteland. That is an element of the game’s design that I think should have a place in the next instalment.
Overall, what I truly appreciated in Fallout 3 were the wide range of side missions and stories that you could stumble upon in the Wasteland. There was something about encountering the Republic Of Dave that I sill remember to this very day. This is the strength of many Bethesda games, but in comparison to Skyrim I will say that I enjoyed the main story of Fallout 3 far more. However, this is following the eventual patches for Fallout 3 and the addition of the DLC, which introduced Liberty Prime as an awesome part of the ending to Fallout 3. I will say that I do love the setting of the Fallout universe.
Of course, I’m not pining for the exact same experience I had with Fallout 3, yet I would love there to be some common trends that follow on from what I enjoyed in Fallout 3. These are just some of my suggestions that I feel would be great to see back in action in the next Fallout game. I still remain highly optimistic about Fallout 4, but it seems like Bethesda is now working with Valve time so I suppose I’ll be awaiting news of the next Fallout for quite awhile. What are your hopes for the next Fallout game?