YouTube Is Finally Getting 60 FPS Support
We’re quickly shifting into a gaming world where framerate and resolution are more important than the game itself. At least, that’s the case on console, where things like this have only become really important recently (or at least only noticed recently). The sad part is that until we physically play a game, we still don’t have a good idea of what it looks like.
Why? Because of the limitations in video. YouTube has only been supporting 24 FPS, meaning that any gameplay or captured footage you see as a lot less fluid than the actual thing. But that’s changing, really soon.
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YouTube announced yesterday that they have plans to finally support 60 FPS formats on their website, and that the update would be rolling out in the near future. This is great for publishers and regular gamers alike. Publishers can now show off their game in a more true form, while people who love to capture footage and post it online will now see their game faithfully recreated in video form.
I’m just really excited that AAA game will now no linger be able to hide behind the framerate curtain that YouTube provided, meaning that released gameplay will give us a far better indication of the game we’re watching. Still, video decompression is the biggest problem right now, but this is a step in the right direction for YouTube.
And about fucking time really.