E3 2014: Star Fox Is Finally Making A Return
It might not have been part of Nintendo’s press conference, but probably the most exciting news from the Wii U manufacturer today is confirmation that Star Fox is indeed making a return.
Nintendo veteran and iconic designer Shigeru Miyamoto is behind the rebirth, which will take place on the company’s Wii U console next year. Miyamoto briefly explained how the Wii U’s gamepad will be utilized in the new version of Star Fox.
- Assassin’s Creed Syndicate Is All Style And No Soul | 5 days ago
- “Sony F***ing Nailed It” – Unity Boss On PS4 Versus Xbox One | 1 week ago
- A Cataclysmic Dawn: Daredevil And How Comic Books Adaptations Can Evolve | 2 weeks ago
- Steam Hands The Ban-Hammer To Game Developers | 3 weeks ago
In his new version of Star Fox — still fundamentally a spaceship-based shooter — players now use the GamePad’s motion controls to aim and fire the Arwing’s weapons, simultaneously controlling the nimble craft itself by thumbing the joysticks to accelerate or turn and pull off signature moves like barrel rolls, loops and the tactically essential Immelman turn. And you can still morph your Arwing into a land tank, rocketing down to the surface of a planet, then rattling around the battlefield and laying waste to the landscape.
The news was all leaked well before the Direct conference, and was surprisingly absent from the conference as well. We do expect Miyamoto to talk more about it during the week though, so stay tuned for that.