What Makes A Great Sci-fi Game?
This question was definitely not inspired by 4 May. Or maybe it was, it’s hard to keep the truth straight. There’s no shortage of sci-fi fodder when it comes to gaming. We’ve got Mass Effect, Halo, Deus Ex, BioShock and of course all the Star Wars games.
You need to ask yourself though, what makes a great sci-fi title? It will differ from one to the other of course but there will be some commonalities.
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This is one of the cornerstones of nerd culture in its classical form and there’s no shortage of elements to choose from. As a setting you’ve got space, dystopian future, steampunk, retro future, dystopian space.
Then when it comes to abilities and weapons you’ve got blasters, phasors, genetic enhancements, cybernetic augmentations, alien technology and more.
The tone you take can also vary greatly. You could be anywhere between the intellectually engaging Deus Ex and the balls to the wall fun Halo.
Basically, lots of possibilities and permutations. Of course, you could completely screw it all up and be staring into the face of Prometheus or, God forbid, The Host.
So what are the ingredients for your ideal sci-fi game?