Xbox Creator Discusses Console DRM And Making It Work
Remember when console DRM on the Xbox one was a real and serious threat to gaming? I’m sure you remember exactly what happened in the wake of Microsoft abolishing those policies too. People suddenly realised it might not have been such a bad thing after all.
Xbox co-creator ed Fries believes Microsoft should have stuck with those DRM policies but fixed them rather than scrapping it altogether.
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As part of a new Q&A session on Yabbly, Xbox co-creator Ed Fries gave his insights into 1080p controversies and console DRM.
“I’m not an expert, but my understanding is that Microsoft reserved some of the power of Xbox One for the operating system but told developers they would be giving it back to them to use sometime soon,” he said. “So far they haven’t given it back so the games can’t run at as high a resolution as they could if they had that extra power. At least that’s what I’ve heard from talking to developers.”
At present more PS4 titles are running at 1080p than on the Xbox One but a console generation isn’t a sprint, it’s a marathon and Microsoft have time to catch up.
Fries went on to talk about that cursed console DRM that would require the console to check in with servers every 24 hours. The upside was things such as Family Sharing which is now available on Steam. The furor and backlash could’ve been avoided, according to Fries, if Microsoft had emulated Steam a little better. Personally, it wouldn’t have hurt for them to actually market it a lot better. Family Sharing should have been a big talking point in terms of features.
“I think the digital distribution/DRM thing could have been fine if they had just used Steam as their model but they proposed something that wasn’t like Steam and wasn’t good for their customers,” he said. “Then when people complained they completely got rid of it instead of fixing it to be what people want. Hopefully now that they have more time they will fix that mess.”
Microsoft themselves have suggested that it might be conceivable that some of those digital features will make a return in the near future but nothing is set in stone. Of course, that won’t be possible if the company sells off its Xbox Division. Fries has an opinion about that too.
“I think it would be foolish for Microsoft to sell off Xbox,” Fries said. “It’s the biggest, most successful new brand they have created in the last 15 years. They should learn from the success of Xbox and create more things like it, not sell it off.”