Shard Is A Game Where Abstract Art Comes To Life
Shard is a platformer, being developed by Roger Hanna and Anita Tung, with a brilliant visual aesthetic. In Shard, the game’s world and characters are all made up of shards of paper. Truly Shard looks like a paper mache world where layers upon layers of paper are combined to create a colorful landscape to explore. One could argue that the game has an almost stained glass appearance to it, as seen in the video footage above.
The gameplay footage shows off two characters digging, tunneling and leaping through triangular forests and geometric caves. All the while, the visuals maintain their shard-like appearance and the world continually feels like a living and breathing abstract artwork by Picasso. The gameplay itself is pretty much your standard platforming experience on the surface, but with very fragmented landscapes and a deconstructed world. Yet it must be said that the game is quite interesting to look at.
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But there are moments where the shard-like environment rustles up the standard platforming fare and makes the experience all the more exciting to watch. Truly if the developers build upon the foundation of this prototype, with their unique abstract platforming, Shard may be indeed be something special. On top of this, the music used in the game is fantastic and is composed by none other than Symbion Project who really helps pull the game together so well, even in these early stages.
The game has no set release date as of yet. But you can guess that we are certainly excited for what Shard has to offer.