Learn How The Monsters Of Evolve Live Up To The Game’s Name
In case you’ve been under a rock or just recently upgraded from being a single-cell organism then you should know what Evolve is all about. The game comes from Left 4 Dead developer, Turtle Rock, and while it’s also a four-player co-operative experience the catch is that a fifth player is out there as a hulking monster thirsty for your blood.
This past weekend saw PAX East being held and one of the new additions to the game shown there was a creature evolution system which uses skill points. The Goliath monster, the only one revealed thus far, has different forms which it can take on based on how you choose to evolve it. There are four abilities available to this specific beastie – a charge attack, a leap attack, fire breath and the ability to throw chunks of earth.
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Speaking to Polygon, executive producer Denby Grace said players were a little confused by the old system, so Turtle Rock implemented the skill point system.
“You can choose to spread your skill points across three abilities or max one of those abilities up. It’s really made your choices much broader,” he said.
“It has made for some really, really interesting strategies.”
The strategy comes in with trading off remaining hidden or going on an eating frenzy. You see, in order to earn skill points you need to consume animals but risk getting spotted by the four Hunters. They can follow your trail of corpses.
“It goes really deep. A lot deeper than you initially think,” Grace added.
Hunters can also make use of fauna to unlock buffs.
Speaking to Joystiq, Grace confirmed that while all Hunters fall into four classes, each has several class variations, which play “very very differently”.
Essentially, there’s a lot more to this game than meets the eye. Be sure to look out for our hands-on of the game soon.