DICE Wants To Fix Battlefield 4 By Upgrading Its Hardware
The war to fix Battlefield 4 is still on-going for DICE, and I’d like to say that that pun wasn’t intended and the rhyme was unintentional. Also, it’s not often that we get a game in development hell after it’s been released. This will probably make some people hesitate to buy Battlefield 5. But I guess the DLC is still rolling out.
The story here today is that developer DICE is planning to upgrade its hardware in order to improve server performance and resolve Battlefield 4 rubber-banding issues.
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DICE said in a recent blog post that problems with lag are affecting gamers on certain platforms in 64-player matches.
“Looking into this further, we’re unhappy with our server performance, so we’ll be upgrading the hardware as soon as possible, investing more to deliver a better experience.
“As soon as we know the exact timetable, we’ll let you know the ETA. Reducing lag for these players is absolutely a TOP priority for us to solve and we expect to have the solution very soon.”
I’m not quite sure I’ll offer a ‘kudos for trying’ badge here, because by now it’s just something more than pitiful that the game still poses such problems.
In order related news, DICE released the newest Battlefield 4 DLC pack, Naval Strike, on PC on Monday, but it was out on consoles last week.
Naval Strike brings four new competitive maps to the table set in the South China Sea: Lost Islands, Nansha Strike, Wave Breaker and Operation Mortar. It also adds five new weapons, the amphibious hovercraft vehicle, ten assignments and the new Carrier Assault mode, which pays tribute to Battlefield 2142’s Titan mode.