Wolf’s Wicked Words: On The Topic Of Game Genres
Well, my hand has pretty much been shown in the title… Here’s an idea: Quickly, think of a ladder. Make it a very sizeable ladder. Make it a ladder with tremendously distracting and colourful steps that require thoughtful inspection thus halting your pace of climbing efficiently. While you’re at it, add a mysterious factor to it all. Let’s see. Yes, add the idea of never knowing when you will reach the top of said ladder. The possibilities are infinite; it may reach the top of your home’s roof or ascend into the clouds. You’ll never know. Think of it as Schrödinger’s Ladder.
We’re here to talk today about different gaming genres.
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Since the dawn of gaming we’ve already been treated to quite a few different genres despite the fact that the games didn’t have the graphical and mechanical prowess they have today. Pixelated golf, tennis, E.T, Super Mario Bros. and Ice Climber. The list goes on and I’m pretty sure your lunchtime doesn’t consist of three whole after afternoons. The fact of today’s matter is that as time progressed the talented and dedicated developers have stumbled across quite a few ideas that redefined genres or even provided us a few new ones.
I couldn’t have imagined something like The Last Of Us, Bulletstorm or even The Witcher 2 when I started twiddling away with the thumbs on a controller or hammering the keyboard as a young one. It is something we don’t really think about nowadays. Sure, we acknowledge a vast array of genres, but do we regularly think of what may possibly be awaiting us in fifteen years from now? Lately, we’ve seen visual splendour all across the various boards that sits neatly on a wall the size of Splinter Cell’s Third / Fourth Echelon meeting room, but how will advantages in hardware capability affect gaming’s gameplay capabilities in the long run. I’ll be a fool not to admit to the industry’s obsession with top of the line graphics. The indie folks have provided us with amazing stories and worlds that would put some triple-A developers to blush-worthy shame. To appease those who think of me as pretentious for not acknowledging the great triple-A titles, I leave you with the words: Spec Ops The Line.
I am not even going to try to list or predict new genres, but I have no doubt that new ones will surface. Perhaps one measly prediction would be a mix between Cooking Mama and Splatterhouse – a beat ’em up with food flying all over the screen. Wait, I just described a restaurant.
Why did I talk about a ladder earlier? Why, I am so glad you asked me that and at such great timing as well.
I feel that some of us care and wonder about what new genres or concepts may surface, but would we really like to know when you’ve stepped on the last possible step or when the pool of genres idea has gone dry? I would like to be kept in the dark and be stunned while I am shrouded in mystery as the next great genre idea presents itself. One other thing, do we really need a constant incline of changes made when we have so many great things right now? You wouldn’t want to climb that ladder too fast now, would you?