Thief Developer, Eidos Montreal, Gets Hit By Layoffs
Thief released last weak to fairly mixed reviews, with most critics criticising the game for extended and frequent load screens, bad design and restrictive levels. Eidos Montreal has been a revered developer for a long time, especially after successfully rebooting the Deus Ex franchise.
Sadly, the developer announced layoffs last night, with fewer than 30 employees leaving the company. Square Enix released a statement confirming the news.
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“Yes it is true we’ve let 27 people go today, unfortunately it’s something that every major studio has to do sometimes in order to ensure you have the right set up for current and future projects. It’s never a nice thing to do but we are genuinely trying to offer as much support as much as we can. We’re trying to re-locate as many people as possible into other roles here or at our other studios and we’ve been in touch several studios in Montreal to arrange a career day for those affected by this. We’re very thankful for all their hard work and we sincerely wish them well.”
The development on thief was troubled; with the game originally being announced all the way back in 2009, boasting various series changes. The game then went quiet and was re-revealed last year for nearly every available console, releasing last week to weak reviews.
It could be a direct result of the development on Thief, since initial sales will probably not have had an impact just yet. It’s another example of how things aren’t exactly rainbows and sunshine in the AAA industry currently, something punctuated by the closure of Irrational Games a few weeks ago.
We wish all the best to those affected.