Playing A Game Before Its Installation Has Finished Is A Welcome Feature
The gaming industry is an ever-growing entertainment entity that gains more confidence whether it is for better or worse. More features added to enhance the gamer’s life or petty practices that make for an almost abhorrent experience. When looking back at the cartridge era there were no installations required; it was merely the gamer plonking the cartridge into the machine and they were off blasting their way through whatever two dimensional world was presented to them. If you were gaming on the PC side of gaming then chances are you were faced with a brief-ish installation and you’re also off to shoot Nazis in Wolfenstein 3D.
Today, we see games growing in size to sheer ridiculous sizes as well as baffling update sizes as seen with the 13GB update to Dead Rising 3. A game’s size is without a doubt a testament to what level of graphical prowess awaits us. Not in all cases, but definitely the major contributor.
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With the PlayStation 4 and Xbox One we have both quick installations and the ability to start playing before the game has been installed to 100% – a nice idea. I do not own either one of these consoles, so this statement is made from knowledge by reading and word of mouth. However, personal experience of this feature, if one can confidently call it that, was this very past weekend when I joined the party so ridiculously late and forked out some blood money to acquire StarCraft II. The game installed and I was afterwards treated to quite a hefty update before I could start playing, which was something I expected, but I did not expect the update’s progress bar to be divided into segments which would change colour and at a certain point in time granting me the ability to start playing before it has completed the download. This is a particularly welcome feature to me personally and while this also had a down side, I was quite happy with Blizzard enabling me to start playing after some time.
The downside is that while the game is loading, you have to wait for small fragments to be downloaded before you’re presented by a cut-scene or thrown into battle. Personally, this is a small sacrifice compared to the otherwise prolonged wait before having a chance to blast some Dominion forces or Zerglings.
It is very difficult to become optimistic lately when new features are implemented into games, but I feel this is one to definitely be optimistic about and I cannot wait if even more improvement has been added in this department.
Let’s face it, if you’re anxious to play something, the last thing you want to do is prolong the waiting period after you’ve bought it.