Kojima Compares Metal Gear Solid V To Breaking Bad
Metal Gear Solid V is not a game that seems to take the easy route on anything. We’ve already seen the character design for Quiet and discovered that there will be audio logs featuring torture scenes in the game. Hideo Kojima emphasised that the game does not pull punches recently with a comparison to Breaking bad.
Essentially, Kojima and his team want to push the boundaries and extend themselves to the limit of what is acceptable in games and media in general.
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“If we don’t cross that line, if we don’t make attempts to express what we really want to express, games will only be games,” he said.
“If we don’t try to go beyond that, we won’t be able to achieve what movies or novels have achieved. I didn’t want to stay away from these things that could be considered sensitive. If we don’t go that far, games will never be considered as culture.”
Kojima then made a curious comparison with Breaking Bad which could pertain to its characters or the showrunners themselves. Either way, neither had any limits when it came to what they were willing to do.
“In Breaking Bad, I also see that these guys are trying to go to the limit; trying to take it as far as they can to try to get their message across. For us as well,” he said.
“In games we have to go to the limit; we want to stay within this limit of how far – pushing the boundaries of conveying our message. We look around and we don’t see too many games like this; that is unfortunate.”
Kojima’s comment likely comes from the ESRB rating for MGS V which includes a warning for sexual violence. The most rarely used warning in content ratings.