It’s “Back To The Drawing Board” For Driveclub
Driveclub has quickly gone from a not so promising launch title to an even less promising delayed title, one that Sony has now taken back to the drawing board in order to create the game fans deserve.
In an interview, PlayStation Worldwide Studios executive Scott Rohde said that it would be a disservice to fans to ship Driveclub in its current form, which has forced the publisher to send the entire project back to square one.
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“What I will say is that it all comes back to that fundamental principle, and that’s that we want to build great games. And we really don’t want to release a game before it’s ready. And sometimes, this happens in the normal course of business, where we think we’re on track to deliver what we think is going to be a great game, and when we get closer, we realize that we’d be doing everyone a disservice if we shipped it before it was ready.”
“So, I think that at PlayStation, perhaps more than at other places, we’re willing to kinda eat that [cost] and go back to the drawing board and make sure the game is great before we ship it. And that’s what’s going on right now with that game.”
Rohde was then pressed on a possible release date for the simulator, with a possible window of 2014 not even being confirmed at this point. It seems like Sony is serious about making this game worth of being the first real driving simulator on their next-generation console, something that could hopefully compete with the near uncontested Forza 5.
It’s great to hear, especially if you had the chance to play the game at all last year at rAge. Trust me, this is a good thing.