Rami Ismail Compares Indie Development To Punk Rock
It’s more Sex Pistols than Green Day but Ridiculous Fishing developer and Vlambeer co-founder Rami Ismail believes that indie game development is best comparable to punk rock when it was still in its infancy.
In an interview with GameIndustry International Ismail said, “What’s happening is so close to punk rock or hip-hop. What’s happening in the games industry is so similar.”
- You’ll Be Able To Play (Expensive) PS2 Games On Your PS4 Now | 2 months ago
- Jessica Jones Disempowers Its Male Characters And The Effect Is Refreshing | 2 months ago
- Hell Is 30 000 Deathclaws Tearing Through Boston And It’s Glorious | 2 months ago
- Sony Santa Monica Is Teasing Something Truly Strange | 2 months ago
It’s more comparable to The Sex Pistols than Green Day right now yet Ismail also points out that what was niche just a few years ago is quickly gaining mainstream recognition with plenty of ‘household’ indie names.
“We’ve got our Jonathan Blow, our Phil Fish, those names,” Ismail said. “But we’ve got this really divided industry at the moment, where a large part of the people who play games just know FIFA and Madden, or racing and shooting games. And that’s fine. There’s no problem with that. But more and more, they’ll start to realize that there is more. That’s the biggest change that’s happening right now.”
Ismail went as far to say that “there’s no way to go around” indie development any longer. Indie games are featured in top 10 lists, on podcasts, and on major websites, he said. “It’s everywhere.”
Part of this explosion in indie consciousness can be attributed to the mobile scene.
“Video games started with just mathematicians being able to play games. Then they made tools that made it accessible enough for people to make more games that were more accessible to more people, and this just keeps happening over and over,” he said. “And now we’re at a point where gaming is starting to get everywhere.”
The attention that indie has been getting of late is incredible and many would put at least Gone Home and The Stanley Parable into their top 10 games of 2013. What’s great about it is that indie is really where a lot of innovation and passion still exists while triple-A veers towards sequelisation and microtransactions. Not to mention that games like Project Cars, No Man’s Sky and many more put the big boys to shame.