Dark Souls II Has Some “Next-Gen” In It
From Software, the developers of the upcoming and highly anticipated RPG for masochists, Dark Souls II, has said its new engine for the game was created with next generation technologies in mind.
“We always had in mind the next generation, such as DirectX11 and next generation hardware when creating our technology,” programmer Takasuke Ando told IGN.
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He elaborated further to say that the studio “challenged ourselves as programmers to simultaneously create for the new generation,” and with a PC version due soon it’s likely that the new tech of the engine will benefit more on the ‘master race’ platform than the now aged PS3 and Xbox 360 consoles.
“Some of the things we prioritized when creating the engine was actively take in new technology such as deferred rendering and physical-based rendering to increase the flexibility of graphic creation, and really pursue the photo-realism and lighting,” said Ando.
There is no word on whether Dark Souls II will get a port to PS4 or Xbox One.
However, Namco Bandai has confirmed that Dark Souls II will be out on March 14 for PS3 and Xbox 360, while a PC version will follow “shortly” after.
Be sure to read our preview of the game if you haven’t already.