Arkham Origins Developers Focusing On DLC Rather Than Game Breaking Bugs
Batman: Arkham Origins brought most fans fears to life last year when the first Arkham title not developed by Rocksteady failed to reach the heights of the previous two titles. Developed by Warner Bros. Montreal, Origins felt like a game we had already played and didn’t really shake up the formula. Thankfully, we were able to finish the game, but the same can’t be said for everyone.
The game is still plagued with a lot of bugs that hinder side mission progress, prevent you from getting all the Riddler trophies and in some cases even break the game to the point where you can no longer progress through the main arc. Warner Bros. know these problems exist, but have chosen not to deal with them because they’re too busy making DLC.
- A Guide To Building A Mid Range Gaming PC For Direct X 12 And The Witcher 3 | 1 week ago
- Life, The Universe And Gaming: Is Gaming Really As Under-Represented As Claimed? | 1 week ago
- Toast On Jam: The Order Is A Cautionary Tale In Lazy Game Design | 2 weeks ago
- 5 Games That Changed Dramatically Before Release | 3 weeks ago
A community manager post on the game’s official forums has sent fans into uproar, after it was revealed that Warner Bros. simply doesn’t care about players who have experienced game breaking bugs.
“The team is currently working hard on the upcoming story DLC and there currently are no plans for releasing another patch to address the issues that have been reported on the forums.”
Not long after, the studio itself released a statement, saying that if they ever decided to release another patch for the game, it would aim to address some of these known issues. Not all of them, and not anytime soon.
“If we do move forward with creating a new patch, it will try to address the progression blocking bugs for players, not the minor glitches that do not prevent one from continuing to play. The issues that are not progression blockers will unfortunately no longer be addressed. We apologize for any inconvenience this has caused for some of you, and want to thank you for having been patient.”
It’s stuff like this that really makes people hate a studio, and Warner Bros. has certainly lost a few thousand fans since this news. I mean, if your game is broken and players are telling you that it’s broken, you should basically flip them off and carry on working on more ways to milk cash from the fans you’ve just abandoned.
Good luck with the future Warner Bros. Montreal, because you’ve just tarnished your young name.