Microsoft Studio Head Praises Sony’s PS4
Phil Spencer might not always be the most entertaining person to listen to, especially when he’s on-stage at press conferences such as E3, but the Microsoft Studios boss rarely has something to say that people shouldn’t actually be listening to. Case and point, Spencer has recently praised Sony and Nintendo for their respective business models and gaming assets.
Speaking to OXM, Spencer had quite a few good things to say about Sony and the PS4, applauding them for taking risks on new franchises, sticking with ones that weren’t immediate hits and offering new and innovative experiences.
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“When I think about their announcement, their clear focus on a customer, leading with the value proposition of what they’re trying to do, staying true to a vision, I think they’ve done a nice job in how they defined the PS4.”“
“[W]hat they’ve done with David Cage and Quantic Dream around Beyond [Two Souls] and Heavy Rain; they stay committed to franchises even if they don’t sell 10 million units, they’ll stay committed to things,”
“I think they’ve done a nice job in how they defined the PS4.”
In the same interview, Spencer also praised Nintendo and their first-party catalogue, saying that it was the company’s greatest asset.
“Nintendo, I think – and there’s some argument about this – that their first-party is such an amazing asset. Their first party studios and IP can lead what they do as a company and the platforms are almost in service to the IP – not in a bad way.”
If you think about it, Microsoft stands to learn from both of the companies that Spencer is praising here. Microsoft still has a lacking first-party catalogue in comparison to Sony, and still has trouble developing and taking risks on new gaming experiences. Maybe Spencer should sit in on a board meeting, and soon.