EA Says Last Gen Battlefield 4 Sales Shortfalls Are “Not Linked To Quality Issues”
According to EA’s Peter Moore, any mishaps in sales of Battlefield 4 on last generation’s consoles is due to the turbulence of the console transitioning period and not ‘quality issues’ that we know plagued the game’s launch.
Moore said as much during a financials call on Tuesday, and dismissed the notion that Battlefield 4 sales had suffered at the hands of its technical issues, which were highly publicized by the media and widespread among gamers.
- You’ll Be Able To Play (Expensive) PS2 Games On Your PS4 Now | 2 months ago
- Jessica Jones Disempowers Its Male Characters And The Effect Is Refreshing | 2 months ago
- Hell Is 30 000 Deathclaws Tearing Through Boston And It’s Glorious | 2 months ago
- Sony Santa Monica Is Teasing Something Truly Strange | 2 months ago
“We obviously saw some decline in current-gen software that wasn’t picked up by the increased anticipation that gamers had and the sales thereof of next-gen. Battlefield 4 was no different from FIFA  or Need for Speed [Rivals] in this issue, but this was focused on current-gen rather than, we believe, any issues with the game itself,” said Moore.
“This game has got a long tail as you well know, and we will continue to be able to sell this effectively throughout the next fiscal year. So yes, we did see some impact of the curret-gen softness that was indicated by [CEO Andrew Wilson] and [CFO Blake Jorgensen] in their prepared statements, but this was not linked, we believe, to any quality issues.”
To translate that from formal business speak, it’s almost like saying the fact that Battlefield 4 had so many technical issues shouldn’t have affected its ability to sell. Am I doing it right?
Anyway, here’s some additional but relevant information. EA’s Q3 FY2014 financials report, which ended December 31 last year, released on Tuesday revealed that its revenues from packaged goods and ‘other’ products had fallen drastically from $568 million to $370 million year-on-year. EA cited “strong sales of our next-generation console titles” and the “weakness in current generation software” as the reasons for this plummet.
Lastly, EA also announced during the financials call that the ‘Premium’ DLC season pass for Battlefield 4 had surpassed 1.6 million in sales, which is a milestone that has been reached much earlier than Battlefield 3’s post-launch Premium sales.