4 Reasons Why You Should Play Hotline Miami Before Its Sequel Arrives
Hotline Miami is one of those games. You know, those games. “Those games” being a category that isn’t easy to describe even after you’ve played it yourself. I am terribly late for this party, so much so that I pitched too late to lend a hand for cleaning up the mess and in the meanwhile, three other parties have been held afterwards. Nevertheless, I’ve had the formidable opportunity to play Hotline Miami among other games at a friend’s house. I’m glad I did, because this once again compliments what I talked about last week regarding “small” games carrying a tremendous impact, perhaps even more so than the big budget triple-A behemoths.
Be sure to check out our review for this brutally captivating title.
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Below is four reasons why this game is, according to me, so damn captivating.
Visual And Audio Traits Are More Than A Mere Attempt To Induce Nostalgia
When looking at screenshots or gameplay videos of Hotline Miami you’ll no doubt experience some form of nostalgia scratching at the back of your mind seeing as how this game looks old. However, the stylised “retro” visuals and techno soundtrack are qualities that enhances the experience for a reason that only struck me after I’ve played it. The game takes place in 1989 – the visuals creates the sense that the game may have actually been made in the 1980’s. The techno soundtrack sounds like something I would hear in a typical 1980’s themed movie or in the case of another game – Grand Theft Auto Vice City. The retro style provides a way to differentiate its content from reality, because if this game wasn’t stylised, I am pretty sure it would’ve made its way to some Fox News headline or another. Speaking of violence…
The Joyful Violence
Sure, I may be off my rocker to use this as a legitimate reason to find the game all the more worthwhile, but I do not speak idly when saying this. The visuals doesn’t remotely portray something realistic as is the nature of the big name games and as I’ve said above; this is something catered to the player to know that this is just a game and also make the violence fun. There is vats of blood everywhere once you’ve cleared a room successfully and it may not be everyone’s cup of tea, but paired together with the difficult / challenging nature of the game, it sure adds to the experience to see these guys in their finished state knowing that they brutally kicked your hindquarters countless times before. I call that more than fair, don’t you say?
The Brutal Difficulty Makes For A Rewarding Experience
Games easily tend to ramp their difficulty up in such a way that it tends to be no more than frustrating. If you like a challenge then Hotline Miami will definitely satisfy any and all cravings in that regard without the aforementioned frustration. It’s no stroll in the park, I tell you that. The controls aren’t complicated at all, but the way the game is constructed will leave you feeling a bit clumsy at first. After a few chapters you’ll be in the right mindset; kicking ass and being killed en masse. The gameplay is fast, enemies die in one hit via firearms or melee weapons, but the catch is that you can meet your end just as easily. Clearing a room or finishing a chapter guarantees you definite sense of accomplishment. Once again, it is something you should play to know exactly what I mean.
There Is Little To No Margin For Error (In A Good Way)
The title pretty much explains itself and while I am not the biggest fan of trial and error centered gameplay I do like games like Super Meat Boy and now I have Hotline Miami to ramble about. The tempo of the game is baffling when you’re plunged into an area. You will die a lot and you will always just try one more time. It’s addictive while forcing you to react quickly, if you’re a few milliseconds too late then sorry, press “R” to restart. I did not expect the game to have a tactical element to it and while you do have some situations where you want to run in and hope for the best – ending in accidental success or receiving a baseball bat / bullet to the face. It’s difficult, but oh, so gratifying.
There is so much within this miniature game to love and so much to have the player coming back even if it is that classical case of just trying one more time or simply imaging someone that wronged you and taking out your frustrations this way while beating their virtual selves to a pulp. The sequel is set to release sometime this year. Now is the perfect time to either play it if you haven’t already or simply revisiting the world of pixelated violence.