Microsoft: Xbox One Launch Will Be Strong Even Without Titanfall
Microsoft Studios boss Phil Spencer has stated that the Xbox One launch line-up is still strong even in the absence of Titanfall, which has a confirmed release date of March and, according to EA, is not being rushed to the market.
Spencer believes that Microsoft won’t have any trouble selling their console, and shared his thoughts on IGN’s podcast unlocked. He did what every Microsoft employee has been doing by talking up Titanfall, and then also said that there are plenty of other games that will be available at launch too.
- You’ll Be Able To Play (Expensive) PS2 Games On Your PS4 Now | 2 months ago
- Jessica Jones Disempowers Its Male Characters And The Effect Is Refreshing | 2 months ago
- Hell Is 30 000 Deathclaws Tearing Through Boston And It’s Glorious | 2 months ago
- Sony Santa Monica Is Teasing Something Truly Strange | 2 months ago
“It looks great, there’s no doubt,” he says. “Respawn’s doing an amazing job with that game, they have a great pedigree as a studio that knows how to build shooting games, and to have them working on an Xbox game is incredible. And what the killer app will be. If you look at all the press, Titanfall is it, and I’m sure it’s going to be amazing.
“There’s always some surprises at launch, there’s always something that comes out and is the Minecraft, the thing that people wouldn’t predict. I like the number of titles we have – we’ve got over 20 titles at launch, and then you start to talk about what’s going to happen in early ’14. The strength of the portfolio all up is something that I really think will be great for Xbox One customers.”
Spencer did admit that it would have made a noticeable impact if Titanfall was to be available from day one, but he also believes that the later launch of Respawn’s shooter means it will be available “at a perfect time”.
“For us, where [TitanFall] is landing is actually really nice. Having it come in in March is fantastic, when you think about it. There’s a lot of content at launch, there’s obviously only a certain number of consoles early on in the life cycle, and then it will continue to sell. Having a great beat in early ’14 for core fans is going to be fantastic. So when I look at the timing of when that release is coming, it’s almost perfect for us as a platform.
“When I think about when TitanFall launches – would it have had an impact? Absolutely. A game that’s that spectacular would have had an impact. But I am actually really happy with where it’s coming because I think when you look at the people who are going to line up, the Xbox fans, the PlayStation fans, that certain [factionalism] out there that you can see play out, and people will just have their allegiance, they’ll buy the console that they care about.
“And we look at our preorder numbers, and we look at the anticipation in the market we’re hearing from retailers, and I think we’re going to sell about every piece of hardware we can build,” Spencer continued.
“Knock on wood. But then when you start playing it forward and you think well what happens in that second holiday, when do the other franchises come, and you have a lot more hardware in the market, so I think it’s a very good time.
“Sure, it would have had an impact at launch, but I think it’s coming at a perfect time for us.”