Microsoft Admits To Losing Its Way “Supporting Windows Games”
Nobody in the gaming industry gives a damn about PC gaming, right? I mean that’s supposed to be the unwritten rule that a few lone rebels dare break. Well, Microsoft has come to realise the error of its ways in neglecting Windows games.
Microsoft Studios VP Phil Spencer has admitted the company “lost our way a bit in supporting Windows games,” promising the company will be “doing more stuff” on Windows.
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“Windows is incredibly important,” he said. “The ‘One Microsoft’ mantra that’s come out had us looking at all the devices that Microsoft builds and truly becoming a first-party gaming studio across all devices. You’ll see us doing more stuff on Windows.
“At the launch of Windows 8, we had about 30 games in the Windows Store. A lot of those you’d consider lightweight or casual games… But we’ve covered all of that property now. Now we’re starting to look at bigger and core gamer things. I’m excited by that.
“For us, we’re first-party across all Microsoft devices. We definitely think about ourselves that way in our studios. If you think about a service like Spotify or Netflix, you expect that service to work on any device you have. For some games, it will be similar.
“I just want to have an Xbox Live account and it works on my phone, on my console, and my Windows machine. And then I’ll be able to access my content in a screen-appropriate way.”
I like the vision of being able to have that Xbox/Microsoft gaming experience anywhere on any of you appropriate devices but Microsoft really does need to focus a little bit more on first-party games. At present it has very few first-party games for Xbox One whether they be launch titles or for later release. The console’s big selling point right now, Titanfall, is published by EA after all.
At least the company is going through the effort of setting up these exclusive deals with games such as Titanfall and Dead Rising 3 given it’s slightly empty stable of quality first-party developers.