Here’s Something To Be Disappointed About For Dead Rising 3
Capcom Vancouver executive producer Josh Bridge has confirmed that Dead Rising 3 will not only be running at 720p, but also at 30 fps on the Xbox One, which is quite disappointing. I’m sure many gamers could, with reluctance, look past the 720p deal, but 30 fps? To kick off next-gen? A bit on the underwhelming side. The UI though will at native 1080p.
Dead Rising 3 as you know is an exclusive launch title for the Xbox One, and I guess after all the next-gen hype this is quite disappointing news, as you genuinely want your first games to make some kind of statement of intent. I guess it really will take time to get right with the Xbox One, as this issue has been brought about by Call of Duty: Ghosts as well. Perhaps it’s just for these early current and next-gen games?
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But if I recall, Ryse is running at 900p and also 30fps by comparison, although reports have suggested Forza Motorsport 5 is running at 1080p and 60fps, so it’s a bit of an interesting one.
Dead Rising 3 doesn’t seem to be a graphically demanding game really, purely speaking visuals, but the most effort will definitely come from the zombie count, draw distance and physics. Still, it’s sad to hear.
Bridge, in an interview with Eurogamer, explained the reason for this:
It was not really something we actually set as a mantra. When we first started there was no platform, it was PC and we were just targeting next-gen, and 1080, even before then we thought it’d be prohibitive to even consider that, because essentially you have to do everything twice, which is just massive when you think of it. It’s more important that the end image looks awesome – look at how much stuff is on screen, that’s always been a Dead Rising sort of brand. That still looks really good, and that’s been our goal. I hope it shows – just look at how much insane stuff is going on screen.
Are you disappointed at this news for Dead Rising 3? Or do you not care as long as you can kill zombies?