Best Of The Generation: The Most Memorable Moments
If you’ve ever dared to call yourself a gamer then it goes without saying that at some point, this realisation of what you are had occurred to you, really hit you, in the same way that a Chris Brown fist hit Rihanna. At some point you sat back and said, “Yeah, I’m a gamer.” Specifically, however, at some point you had this realisation because of something you played. Some moment. And it gave you pride. A sense of esteem. It made you want to shout from the rooftops that you were in fact, a gamer. It was a moment in some game that you found to be truly memorable, whatever it was.
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Here at eGamer, we do not advocate the punching of pop divas but we do advocate gaming en masse, and one of the great things about playing a lot of games is that you’re left with a lot of really cool memories of those games. Over the course of a generation, we’ve had a lot of opportunities to experience these moments and create these memories for ourselves, and today we’re going to share with you, some of our most memorable moments of the now-departing current generation. Brace yourselves, spoiler territory approaches.
Mass Effect 3
Adam says: The Sacrifice of Mordin Solus — The Mass Effect series was a crowning achievement by BioWare and stands to be one of my favourite RPG series of the current generation. Mass Effect 3 was the culmination of many decisions throughout the series, but one particular memorable moment that struck a chord with me was the death and sacrifice of Mordin Solus to save the Krogan race from utter doom and provide a cure for their inability to reproduce (the Genophage). He altered the Shroud that covered Tuchanka’s atmosphere and dispensed the Genophage cure at the cost of his own life. I had an emotional investment in my crew from Mass Effect 1, particularly going into the second game and losing Mordin felt like losing an actual friend. You felt that loss and the sacrifice meant something. It was more than a game in that moment. It transcended and was real to the player. You as the player made an emotional investment which was shattered within that moment. BioWare did a good job and it didn’t require polygon counts.
AG says: The Plot Twist — You don’t want to know how much thought went into this, probably not all that much actually. Quite honestly, it was a dead tie between the ending of Journey and the “Would You Kindly” twist in BioShock but ultimately I chose the latter because while Journey’s ending may be unbelievably powerful on an emotional level, few games are defined by a singular moment as much as the original BioShock is by its absolutely mind-blowing plot-twist. It’s a moment that turns the entire game on its head. It’s perhaps not a new plot device and things may have faded a little after that point, it quite literally degenerated into fighting Dr Manhattan but with less blue penis. Think of BioShock and you think of that scene in the game before you begin to remember the wonders of Rapture or the tangible history that the submerged city held in its halls. This moment is perhaps so memorable because Ken Levine writes lead-ups to massive plot twists rather than stories and by God does he know how to write a plot twist. Breaking it down, there is no way of seeing it coming. However, the build-up and execution were brilliant. Replaying the game simply makes that moment more meaningful because you take note of the build-up to it.
The Orange Box (Half-Life 2: Episode Two)
Cavie says: The Ending — There are very few moments in my consumption of any form of media that really get to me. I’m quite hard-hearted that way, but that doesn’t mean I’m not opened to the efforts of games. Some games do try really hard to tug at your heartstrings, most recently The Last of Us and The Walking Dead. However, there’s always something missing. To an extent it’s the connection gamers create between characters and themselves, but sometimes it’s just the way the moment happens. It’s not realistic, seems too played out, too awkward, something else happens that just leaves you going, “Eh. Try-hards.” But Episode Two’s ending was not like this at all. It was organic, it was real and I was left not just hating Valve for doing that to me, but I was genuinely in tears, actual real human tears, because part of me did not want to believe what had just happened and part of me was so angry that it did. Do I need to remind everyone that this series is fictional? Nobody does tear-jerker the way Valve does. Truly emotional, truly moving, even now just recounting that moment gets me a little heavy-hearted.
Red Dead Redemption
Alessandro says: John Marston Escapes To Mexico — Red Dead Redemption has probably got to go down as the game that surprised me the most this generation. At the time of release, I had read next to nothing about the game, but was immediately put off by its Wild West setting. Taking a leap of faith in a sense, I purchased the game second-hand and opened myself up to one of the greatest games of all time. The game was filled with emotional and extremely memorable moments, but nothing really can compare to one particular event. Protagonist John Marston is escaping over the border to Mexico, riding his horse through a beautiful vista of canyons at night. The stars shine down on his path, and all of a sudden Far Away, a song by the incredibly talented José González, begins to play. There are few other things in life that have ever given me a sensation that powerful since.
The Walking Dead
Marko says: The Ending — This was an extremely tough one for me because of the vast amount of memorable moments I have experienced this generation. But the moment that stood out for me was The Walking Dead’s ending for one big reason. It made me cry like a high school girl that just got dumped by her boyfriend for the captain of the cheer squad. There have been quite a few games that moved me close to tears, but not one of them made me actually sob so hard that I had to wipe my face with my shirt. The ending was so well constructed and impactful that I still feel a tickle in my throat when I see it again on YouTube or something. Everything was there. Genuine tragedy, the overwhelming feeling of loss, character attachment and stellar music. All those elements combined created a moment that is still stuck in my head to this day because of how it made me feel. I’m not one to cry easily so it really is an impressive feat for a game to drive a misanthropic behemoth to tears. There might have been more enjoyable moments in this generation, but this was the one that stuck with me the most.
Metal Gear Solid IV: Guns Of The Patriots
Azhar says: The Final Fight: Snake Vs Liquid — Picking one single moment as the most memorable you’ve had across an entire generation is almost an impossible task. There are game endings that stick with you and never leave. There are twists, like BioShock’s “Would You Kindly” reveal, that haunt you for all your days. However, there is one moment that you are certain you will cherish through all time, and for me that’s the final fight in Metal Gear Solid 4: Guns of the Patriots. I stand by the fact that Metal Gear Solid is a game that is made for fans, which contributes to why it is one of the best games ever made, as it knew at all times what it was and knew its audience absolutely. The pitfall however is that only fans will appreciate its brilliance, as the rest probably would not go on to experience it. As such, the final fight against Liquid in Guns of the Patriots stands as the most memorable moment I’ve had in gaming this generation. The first bout between these two occurred at the end of the original Metal Gear Solid on PlayStation 1 in 1998, and to experience their final showdown, a decade later in 2008, while the game paid tribute to all its predecessors, was perhaps the best way that game could have gone down. It was emotional, it was epic, it was the pinnacle of the game after a final stretch that kept your jaw on the ground, and it was downright unforgettable.
Rudolf says: The Ending — When it comes to games, my love towards the BioShock games is second to none. I still enjoy my other games, but this series feels like it was made for me. At the end of BioShock: Infinite when all the pieces are coming together with all the plot elements making all the more sense with each passing minute while also causing a minor headache from all the contemplation, there is a segment where Elizabeth leads you to interesting places like the Sea of Doors. At first we see a sky riddled with stars while she talks about seeing all the “doors”. When she leads you into the only visible lighthouse you enter another area where all the stars are indeed the peak of each and every lighthouse. “A million million worlds.” The dialogue that really got to me in between all the other cryptic lines was as follows:
Booker: “No one tells me where to go.”
Elizabeth: “Booker, you’ve already been.”
A moment that will stay with me until I am no more.
Call Of Duty: Modern Warfare 3
Peloma says: The Death Of John “Soap” MacTavish — I have experienced some truly memorable scenes from a whole lot of great games but none affected me as much as the death of Soap Mactavish in MW3. When you start off in Modern Warfare you play as Soap and the end scene is when Price slings a gun to him so he can kill Zakhaev; In Modern Warfare 2 you start off playing as Roach under the command of Soap but towards the end you play as Soap and it ends with him injured and on the run with Price; then MW3 was released. I had already expected the end scene to involve Price and Soap just like the previous 2 entries but that wasn’t the case. The scene when you are fighting off the enemy while Soap is bleeding and Price is just telling him everything will be fine only for you to reach a safe house and he dies on a table… the feels. I’m not ashamed to admit that I paused the game, went to the bathroom, locked the door and cried like a baby. That has to be one of the most memorable but painful moments I’ve experienced in video gaming.
Did you shed a tear? Did you smile to yourself? Did nostalgia encompass your person as you were overwhelmed by the rush of emotion at recollecting some of these, as if you were right there playing the game once more? Unless you’re a complete robot, it is impossible to spend an entire generation of gaming without coming across a few of these moments, and now you know of ours. Why don’t you tell us all about yours? Let’s all be recollective together. Like a real family.