Ubisoft Explains AC IV PC Version Delay
Ever since Assassin’s creed II, PC gamers have had to contend with delays of at least a month for their version of that year’s Assassin’s Creed adventure. Granted, they ultimately get the prettiest version but that doesn’t necessarily make it the best as Ubisoft rarely puts any effort in beyond simply porting the game to PC from consoles. With AC III, things changed slightly and the PC version was far less buggy and perhaps better than the console versions.
It was however, still delayed and you cane expect the same with Assassins’ Creed IV: Black Flag. There is a reason for this though. Or at least the game’s lead designer claims to have a reason.
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Speaking with Polygon, Assassin’s Creed 4 lead designer Jean-Sebastien Decant said the team spends the most time on the master version of a game before starting work on the remaining systems.
“It all depends on what is the master version,” Decant said. “If for instance, the [Xbox 360] version was the master version, or the PlayStation 3 version was the master version, then we’d need a little bit more time to adapt it for the PC. But we need to finish that other version first.
“The technology goal we had [for AC4] was for the current-gen. You need to finish one and make sure that it’s clean before you can then finish the others.”
AC IV launches on PS3 and Xbox 360 on November 1 with the PC version only dropping on November 19. For once, it won’t be the last version of the game to release. That honour falls to the PS4 and Xbox One versions.
I don’t really buy that reasoning though. Yes, it does hold true that you need to complete the master version before you can port the game onto other platforms but with a team as massive as Ubisoft’s, surely they can get it out in time. Other developers are able to do it.