rAge 2013: Fable Returns For A Lukewarm Anniversary
When people talk about the Fable series, they’re usually quick to say that the first game was the best one. I’m usually inclined to disagree but you cannot deny that the first game was one of wonder and intrigue in a time when the RPG was sorely in need of some. First we got Fable, then we got Fable: The Lost Chapters, and now we’re getting the game again, in a re-release called Fable: Anniversary.
Now many years later, the game’s been given a graphical update as well as some tweaks to present us with a new version of an older experience. And I have to say, I wish it stayed in the past…
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I mean, it’s great, right. It’s still Fable. But from the code I got to try out at rAge 2013 — a very familiar early quest which tasks you with killing some bandits in order to steal their clothes and infiltrate a bandit camp — it was very clearly a game out of its time. Not only do the visuals still look underwhelming but the controls are hyper-sensitive as a result of the different console, and there are so many bugs. I couldn’t even get into my inventory to equip the bandit outfit.
The game does have some new additions including the ability to quick-equip items using the d-pad, which is definitely welcomed, but I would have liked to have better code to work with. Especially because it was so short and barely even offered that much of a look.
It seems as if it’s going to be a typical Fable offering: underwhelming but possible to appreciate if you’re willing to overlook a lot.
It’s up to you whether or not this is something that will interest you.