Kojima Says Something Strange About Metal Gear Solid 5: The Phantom Pain
I’m going to avoid starting this by saying “the legendary Metal Gear creator” Hideo Kojima…oh wait, I just did.
Ahem. Let me start over.
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The master of mindfucks Hideo Kojima has said something that probably takes Bruce Wayne to decipher, suggesting that the Metal Gear Solid 5: The Phantom Pain gameplay experience will extend beyond consoles.
As you may have expected, he did not provide specifics, but instead revealed how the studio has been working on extended gameplay opportunities since Metal Gear Solid 4.
“Metal Gear Solid 4 was a turning point: the engine, the multi-platform and online elements,” he said in an interview with IGN.
“Moving forward I wanted to have a Metal Gear Solid that you could play on whatever you wanted, and that’s how we created Peace Walker. Now we’re presenting something again that’s console-only, but that’s not actually true of Metal Gear Solid 5.
“Metal Gear Solid 5 will have many more elements that aren’t limited to one console. You’ll be able to play the game on whatever you want, whenever you want.”
Kojima has expressed interest in the past in Kinect and SmartGlass features for the Xbox One version of the game, and in allowing players to create their own missions.
“The other reason for the game going open-world is that we wanted to use multiple devices for this game,” he said in an interview with CVG.
“So using tablets and smart phones you can also enjoy MGSV and create user-generated missions within the world… if it was linear we wouldn’t be able to do that.”
Also in the interview, Kojima explained that Ground Zeroes, the prologue of the overall Metal Gear Solid 5 story and the game that had (and probably still has) the entire world confused about what exactly it is, will ease players into the new open-world experience.
“Metal Gear, so far, has been a somewhat linear game… Metal Gear Solid 5: The Phantom Pain is a huge game with a vast open world.”
“For Metal Gear fans, it may be a bit confusing to step into that huge open world of Phantom Pain. So Ground Zeroes is the first step in between, where players will experience a more compact and controlled prologue episode.”
Try and decipher what “play the game on whatever you want, whenever you want” means.
There’s no release date yet for the game, but it will be out on PS4 and Xbox One.