Fable Legends Is More Than Just The Game In The Box
Lionhead Studios has said that it has plans to build on the story in Fable Legends post-release, so that it goes beyond just the content on the game disc.
Of course, that means DLC in the modern world. And for Lionhead, the game’s initial launch can be seen as ‘season one’ of the whole show.
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David Eckelberry, the game’s director, told IGN that the studio feels narrative is very important for the game, and that a TV series-like structure will allow longevity.
“The storyline is absolutely there and very important,” Eckelberry said.
“Of course there’s a higher purpose with a broad storyline that combines the various quests. But we tell new stories all the time. That’s the beauty of episodic content.
“We don’t want Fable Legends to stop when you finish the game. You should think about seasons and episodes. Fable Legends might just be Season One and we can add new quests and stories in the future, in the form of DLC for example.”
Fable Legends was announced for Xbox One back in August at Gamescom, and it will be set in Albion and support four player co-op.
Perhaps most interesting is that in September, Lionhead boss John Needham boldly said that Fable Legends would continue to evolve online for possibly ten years.
“This is the next big Fable game that is going to be out for five to ten years so it needs to be big, it needs to be interesting,” Needham said.
“There needs to be a lot of stuff to do, it needs to integrate all the cloud and Xbox One features so we keep our community alive and growing. So yeah, it’s big and ambitious, but it needs to be because it’s going to be around a long time.”