Deep Down’s Multiplayer Is Like Being A Knight Of The Round Table
Strange as it may seem, every time Capcom reveals something new about Deep Down our feelings become more mixed regarding the game. At this point most of the eGamer team is in a state of indifference. The good is that this is an online RPG that looks absolutely gorgeous while the bad is that it will operate on a free-to-play model with Capcom as the publisher. That is a recipe for something that will be hated, vilified and simply demand money from those who wish to enjoy the game at all.
Deep Down is brought to you by Capcom’s Street Fighter producer, Yoshinori Ono, developed in collaboration with SCE Japan Studio.
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For a moment, forget about all that and just watch these videos. The first was originally shown at the Tokyo Games Show and shows off a good 10 minutes of singleplayer which gives us a look at an armour-clad protagonist fighting off beasties and dragons.
The game is set in New York 2094 and we’ll supposedly use artifacts to travel back in time but all we’ve seen so far is procedurally-generated medieval dungeons. Supposedly we’ll be able to travel to a number of time periods or at least that’s theoretically what the game should be capable of.
Down here you’ll find a shorter clip of the game’s multiplayer which supports up to 3-player co-op.