Call of Duty: Ghosts Has A Bite To Match Its Bark
So here we are for the annual release of Call of Duty with Call of Duty: Ghosts. This will be the first Call of Duty to make its way to next-gen platforms. But what is this new iteration all about?
Name: Call of Duty: Ghosts
Multiplayer: up to 18 players
Platforms: PC, PS3, Xbox 360, Wii U, PS4, Xbox One
Developers: Infinity Ward, Treyarch (Wii U version)
Release Date: 5 November 2013 (PS3, 360, Wii U, PC), 29 November (PS4), 22 November (Xbox One)
Price: R659 (PS3, Xbox 360), R649 (PS4, Xbox One), R499 (PC)
The story follows that the US is no longer the superpower it once was. A mass event has shifted power, with the earth being kinetically bombarded by an American space station, which was hacked by group known as the “Federation”. The power balance tips in favour of the “Federation”. Many countries are left devastated by the mass event and all forms of American industry and infrastructure have been decimated. The US remains vulnerable. After ten years, the “Federation” is now in power and is the world’s leading superpower. The “Federation” mainly consists of South American countries and decides to invade the US.
With the US crippled in terms of military, the remnants of the US military decide to form a specialised unit called the “Ghosts”. This new unit is led by a retired US Army Captain called Elias Walker, who is joined by his two sons Logan and David (two American soldiers). They are joined by two other characters Booth, Neptune and a trained German Shepard named Riley, as well a US Navy Seal commander named Merrick. In turn, the “Ghosts” are an elite military unit who are able to wage guerrilla warfare, and conduct various operations and raids behind enemy lines. The aim of the unit is to rid the world of the “Federation” and destroy the enemy’s space station, and restore US superiority.
This time around there will be more emphasis on the story, with no real concrete details about how the singleplayer experience will be gameplay-wise. However, we can talk about the multiplayer experience which has incorporated a bunch of new modes and enhancements, in conjunction with the new next-gen engine. New to the game is areas in maps that can be altered or destroyed according to your own decisions and choices in-game. The game features dynamic maps, with a total of 14 multiplayer maps, and eventually four DLC packs. Dynamic maps are proposed to be very similar to levelution in Battlefield 4, where the map evolves as you play. Events can change the map’s landscape and offer a change in the gampelay and strategy players will need to use.
On some dynamic maps, you’ll be able to use a new kill streak called the Odin Strike which you get by killing the top player of the opposing team, and then completing various challenges when you pick up a dropped briefcase on the map. The strike can completely devastate vast areas of the map and leaves an orange fog in its wake. So far, six multiplayer maps have been confirmed for launch and they are: Chasm, Free Fall, Octane, Strikezone, Stonehaven and Whiteout. On top of this, there will also be numerous assault and support strike packages for you as you play, which include Maniac (which calls in juggernaut armour), Guard Dog (deploys a combat canine) and Sat Com (provides you with information on the location of enemy units). Support Strike packages include: Helo Scout (a controllable helicopter which provides Sniper support), MAAWS launcher (fires a rocket that splits into two, and can be laser-guided by the player) and Night Owl (a companion drone that detects enemy units and offers protection from explosions).
Call of Duty: Ghosts will feature soldier creation with a “Create-A-Soldier” system. This is a new overhaul that will allow you to create and customise your very own soldier. Essentially in Call of Duty: Ghosts, you can create your very own squad of ten soldiers each tweaked with different specialisations. On top of this, you’ll be able to make female soliders this time around, which is a welcome addition to the franchise. Added to this, there will be 30 new weapons ranging from shotguns to assault rifles included in the mix. A new weapons class called the Marksman rifle, which is a hybrid between sniper and assault rifles, has entered the fray. Sniper rifle scopes will also have a new “dual render technology” that will allow the player to see around the scope when zoomed in on a target which is a great addition.
Call of Duty: Ghosts will have a new squads-based system in multiplayer where players can have a collection of customised soldiers ready to engage in co-op and other multiplayer modes when needed. Experience gathered in squad-based multiplayer modes contributes to your overall XP, which can be used to increase your ranking and unlock new weapons, and such. The squad-based modes are as follows: Squad vs. Squad, Squad Assault, Wargame and Safeguard. AI units will be more complex and be able to pull of moves that seasoned players can.
The perk system has received some changes with every perk now has a set point value, from one to five, with eight points available to a player which you can pick and choose how you see fit. Now secondary weapons and equipment can be traded in for a further three points that increases the number of points you can dedicate towards your perks. Some of the perks include: Speed, Handling, Stealth, Awareness, Resistance, Equipment and Elite, all of which have different benefits, advantages and disadvantages in battle.
Multiplayer modes in Call of Duty: Ghosts is a package of fan-favourites and new modes. There are standards like Search and Destroy, Domination, Free for all, Infected and Team Deathmatch. Other modes included are Blitz (a fast paced mode requiring players to make it to an enemy spawn scoring a point), Cranked (when a player is killed, they are “Cranked” and have 30 seconds to kill a player). More modes are Grind (no information), Hunted (no information), Kill Confirmed (a team deathmatch killfest where you must collection fallen opponents’ tags) and Search and Rescue (where players drop tags every time they are killed, and if yours is picked up you are out of the game). The multiplayer component of Call of Duty: Ghosts is made more enticing by the prospect that clans will be deeply integrated into Call of Duty: Ghosts, and now you can register your clan before the game is released.
Suspected Selling Points
- You have the power of nukes, soldiers and an array of weaponry at your disposal, including a trained German Shepard.
- Many fan-favourite multiplayer modes make a return, and some new ones.
- This will be the first next-gen Call of Duty with an upgraded engine fit for next-gen.
- The game looks to have an incredible multiplayer component.
- This iteration is not as hyped as previous games in the franchise, and this is worrying for a Call of Duty game.
- Call of Duty: Ghosts may face stiffer competition from Battlefield 4.
- The dog may be Call of Duty: Ghosts’ downfall.
Call of Duty: Ghosts will be out this November and is shaping up to be something quite spectacular. It will be following the release of Battlefield 4 which is indeed quite the competitor. However, it must be said that Call of Duty: Ghost’s multiplayer is looking fantastic and is definitely a selling point, that and a trained German Shepard.