Microsoft Passed Up On Heavy Rain
We’ve always thought that Heavy Rain developer Quantic Dream had a favouritism towards Sony given their last two titles being PS3 exclusives. It turns out they approached Microsoft when Heavy Rain was in its early stages and the Xbox company turned it down for fear of scandal due to the game’s subject matter.
Microsoft initially aimed to work with the French studio after the release of Fahrenheit, Quantic Dream’s earlier interactive drama launched in 2005. “They really loved Fahrenheit,” said Cage, “and they really wanted to do something with us.” Despite interest in the studio, Cage states Microsoft “got scared” over the subject matter of the game which revolves around the kidnapping of a child. “They didn’t want the scandal,” said Cage.
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“Microsoft is a great company, I’m not complaining or criticizing,” he added, stating both companies had different visions of what they wanted to achieve with Heavy Rain. Describing the experience, Cage said, “it was like, you know, we really can’t work together.”
Microsoft was turned off by the themes and kidnapping. Chances are there are some moments later on in the game that really must’ve made Microsoft cringe. According to Cage, the studio was able to describe to Sony that Heavy Rain “can be really emotional experience, but [its themes] shouldn’t be vulgar,” adding that both studio and publisher “could understand each other and this is how Heavy Rain happened.”
Well, now Sony is completely on board with Quantic Dream and we’re getting closer to the release date of Beyond: Two Souls.