Kojima Gives A Puzzling Explanation About MGSV’s “Sexy” Character
Hideo Kojima is notoriously known for his jokes played on the gaming community, but ver the past week or so the creator of the Metal Gear Solid franchise has come under fire after revealing that he instructed his lead artist to make one particular female character more “erotic”, a word which was later replaced with “sexy”. Now, the developer has attempted to explain why such a revision was made, and the explanation is even more puzzling than you can imagine.
Speaking over Twitter, Kojima explained that the character in question, a sniper named Quiet, is meant to make players feel bad for the hardly dressed soldier, while also addressing themes of prejudice. Um, excuse me?
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I know there’s people concerning about “Quiet” but don’t worry. I created her character as an antithesis to the women characters appeared in the past fighting game who are excessively exposed. “Quiet” who doesn’t have a word will be teased in the story as well. But once you recognize the secret reason for her exposure, you will feel ashamed of your words & deeds. Theme of “MGSV” is “GENE”⇒”MEME”⇒”SCENE”⇒”PEACE”⇒”RACE”. Story touches the misunderstanding, prejudice, hatred, conflict caused by the difference of language, race, custom, culture, and preference. The response of “Quiet” disclosure few days ago incited by the net is exactly what “MGSV” itself is.
So, Quiet was redesigned so that when players, and other characters, mock her character and appearance while she can’t talk back eventually feel embarrassed and ashamed at some point in the narrative? I’m failing to understand how feeding directly into a particularly terrible gaming trope is in fact combating the prejudice of the very same trope, as that is all I’m really taking from Kojima’s explanation.
In fact, I feel as though if this were any other developer, we’d immediately be calling bullshit on this entire statement and not looking for some nugget of truth or reason. So, why should it be any different with Kojima?
Quiet’s design is still sexist, this type of behaviour from developers is still embarrassing and Kojima’s explanation does nothing to change that. Do you see things any differently?