Cerny: Top FPS Designers Were Consulted For DualShock 4 Design
According to Mark Cerny, the PlayStation 4 system architect, top FPS designers were consulted for the DualShock 4 controller design.
Cerny, who is currently also working on the upcoming PS4 launch title Knack, revealed that Sony’s testing provided empirical evidence that having two joysticks together worked as well as offsetting them.
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“We made and tested a ridiculously broad style of controllers,” said Cerny, “and we would actually have people play games with them. And the current controller design came out of that. We did indeed conclude that the two joysticks on the same level works perfectly well. That did come out of our testing.”
Cerny explained that developers were used to advise on both the broader design of the controller as well as on specifics such as button styles and trigger pressure.
“We sent out prototypes to major FPS creators,” continued Cerny, speaking to IGN.
“We looked at the top-selling titles, if they were people we could talk to, we began sending over a stream of controllers. And we would ask them things like concavity or convexity, or trigger pressure, or trigger location, or accuracy, or the like.”
“It was extremely helpful to have the designers of some of the top FPSes on our controller design project.”
The PlayStation 4 will release on November 15 in the US, November 29 in Europe and December 6 in South Africa.