This Week In Indie: Risk Of Rain And Undead Overlord
Welcome to this week’s edition of This Week In Indie. Today we’ll be taking a look at two games with Risk of Rain and Undead Overlord. These are two games which have a lot of promise.
- You’ll Be Able To Play (Expensive) PS2 Games On Your PS4 Now | 2 months ago
- Jessica Jones Disempowers Its Male Characters And The Effect Is Refreshing | 2 months ago
- Hell Is 30 000 Deathclaws Tearing Through Boston And It’s Glorious | 2 months ago
- Sony Santa Monica Is Teasing Something Truly Strange | 2 months ago
Undead Overlord is a fantastic concept. You start off the game controlling a single zombie, and soon after converting more people into the undead you have a horde fully under your control. This is quite refreshing in comparison to most zombie games that have you fighting off zombies, and this can be become quite stale. JumpCore, the developers behind the game, had this to say about their Zombie RTS:
Raw, aggressive hunger – there’s nothing like being a Zombie when you want to do some damage! Now you can control your own horde of zombies and lay waste to the tidy world that humans have created for themselves. Feast on their brains, grow, mutate, and gain incredible powers. Take over a small town (deputies are tasty!). Overwhelm the arriving SWAT units. Reduce a mighty city to rubble and feast on the remains of generals as their weapons lie smoldering. Mayhem has never tasted so good.
The game is looking awesome, and with only alpha footage released how this will evolve later down the line, through further development, piques my interest. I can’t wait to see more from Zombie Overlord in the near future.
Very recently a roguelike action platformer called Risk of Rain has had a multiplayer trailer released, which has some awesome dynamics. You can play with friends in a world filled with monsters and imminent danger, and fight off the odds with over 100 items. But like many roguelikes perma-death is the overarching factor you have to keep in mind while playing. However, what is really appreciated is the simplified approach to the GUI that the developers, Hopoo Games, took. There is normally an entry barrier into games like this, and Hopoo Games taking a simplified approach will do wonders for gamers trying to get into roguelikes, even with a high difficulty curve. This is how Hopoo Games describes their game:
Risk of Rain is an action platformer/adventure game with randomized elements. While we don’t want to spoil the story, we can let a few things through! The game is set in the distant future, where space transportation is common. Space trains carry passengers and goods all across space. A particular space train, however, had some very special cargo. Through a series of unfortunate events, this space train gets shot out of orbit and crash lands on a mysterious planet.. with one survivor.
One of the unique elements that makes Risk of Rain different from the rest of crowd is that as time increases so does the difficulty of the enemies you encounter. Every minute increases the enemies’ power and spawn count, which means that taking your time is not the greatest option. This gives the game a great sense of urgency. Add to this, great multiplayer options and we have an indie game with loads of potential. The game is currently on Steam Greenlight, if you want to support the developers and their game in any way.
Well that’s it for this week, remember to check back next week for more indie news and updates.