Gamescom 2013: Beyond: Two Souls Has Co-Op Now?
I’ve been increasingly sceptical about the latest title from Quantic Dream, Beyond: Two Souls. The studio that delivered one of the greatest games this generation with Heavy Rain have been hard at work on their next interactive drama, which will star actors Ellen Page and William Defoe, but after an E3 demo that showed off gunplay in a war-torn middle-east nation, many have started questioning the direction David Cage is taking. And now, I’m questioning it further.
Beyond will not feature a new “Dual Mode”, which was showcased by Cage in a press presentation at Gamescom. The main drive behind a co-operative mode was the fact that so many people seemed to play Heavy Rain with another person in the room, with Cage referring to this observer as a “puppet-master”. Dual Mode will try and get this second person more involved this time around, allowing them to influence the game they are watching someone else play.
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In order to achieve this, Beyond will allow a single player to hand over the controller to a friend in the room, simultaneously giving them control of the ghostly presence known as Aiden, who is linked to main character Jodie. The player can then control Aiden for a change, using is paranormal powers and presence to manipulate events in the story, as one would do with Jodie if playing alone. Thing is, doesn’t this sound like something someone could achieve on their own in the first place? And how will the game, which is mainly narrative based, differ from single-player to co-op?
On top of that, Cage made a bold announcement by revealing that the whole of Beyond can be played using an Android and iOS companion app, which will allow players to make movement choices, conversation decisions and essentially progress in the story without actually playing on the PS3. The app, known as “Beyond Touch”, will also allow players to access Dual Mode, which means that the player you are inviting to join your game won’t essentially need to be using a Dualshock 3 controller. Or in the same room for that matter.
Now, I understand how innovative it sounds, but for some reason it’s all just made me even more unsure about Beyond: Two Souls as a whole. From a war in the middle-east to multiplayer, Beyond is certainly shaping up to be something different to Heavy Rain. But do yourself a favour and take a look at the original trailer and try and tell m something hasn’t changed.
Something for the worse that is.