Full Motion Video Games, What?
I watched a BAFTA gaming conference type video a little while back and something was mentioned that I think would make for an interesting topic / question this week.
It was an idea that completely slipped my mind these last few years and it had me thinking about how it would’ve had an impact on today’s gaming culture / industry if the idea stuck and if it was indeed a success.
- You’ll Be Able To Play (Expensive) PS2 Games On Your PS4 Now | 2 months ago
- Jessica Jones Disempowers Its Male Characters And The Effect Is Refreshing | 2 months ago
- Hell Is 30 000 Deathclaws Tearing Through Boston And It’s Glorious | 2 months ago
- Sony Santa Monica Is Teasing Something Truly Strange | 2 months ago
Have you lovely guys and gals ever heard about full motion video games?
It’s a rather old method of making games and was especially popular in the 1980’s. What this entailed was the capture of real life actors or using recycled footage and building a game around that material. A sort of “interactive movie” if you will. I’ll leave this link here if you want to read about it. What grabbed everyone’s attention was the absolute “realism”.
I never played much of these games – I think it would be one in total and I’m fairly certain when saying that I much prefer the way games are being made in this reality at the present moment in time.
If this fad of game making stuck and it received positive feedback from the gamers, would this be what we are playing today?
It is impossible to know that for a fact today, but imagine playing a game like FarCry 3 or inFamous 2 if it was made in this fashion. Would it even be possible?
I highly doubt that.
It was a rather interesting affair in the arcades at that time, but I think it was just one of the stages gaming went through. Like today’s fascination with the modern military shooters – but who knows, we may look back in time and look at today’s games and think: “Why on Earth were those blokes trying to make something like that?”
I’ll leave you this week with the following question: Do you think that in the unlikely event of full motion video games taking the spotlight back in the day, that it would change the way our beloved games are made today, or will we still have the excellence of today’s interactive stories?