Assassin’s Creed IV, Now With Shark Stealth
I honestly do not understand Ubisoft’s fixation with showing us shark gameplay every time they show off their new entry into the now annual franchise, Assassin’s Creed IV: Black Flag. Thankfully, that’s only the very first part of this lengthy stealth gameplay walkthrough, which attempts to show you that the series is no all about explosions and one press to win combat. It tries.
Black Flag will allow players to engage in some underwater missions, which will force Edward to shed his gear and swim deep below the waves into hidden caverns. Having no gear will somewhat force players to use some for of stealth in taking out enemies, and the addition of enemy tagging is a welcome one. However, it seems like you can just engage the enemies head on and disarm them with what looks like another overly simple counter system, which is extremely disappointing.
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What isn’t disappointing, however, is the city of Havana, which looks like an absolutely joy to run around and climb all over. Black Flag is being lead by a lot of the developers that worked on Revelations, which, despite being an average and mediocre ending to Ezio’s tale, featured an equally vast and varied playground for players to explore and mess around in. It seems like this principle, at least, has survived the transition.
I’m still very cautious about Black Flag, but for some reason I’m getting just a little more excited than I thought I would this year. And this coming from someone who couldn’t stomach Assassin’s Creed III enough to see it through.