Xbox One Executive Clarifies “Meaningless” PS4 And Xbox One Specs Comparisons Comment
Yesterday I reported on Xbox product planning boss Albert Penello stating that comparisons between the PS4 and Xbox One were meaningless, and in the end it would all come down to games.
Now, while I didn’t find a whole lot wrong with what he was attempting to say, I got really annoyed by his apparent arrogant attitude and poor phrasing. It appears many others did as well, as Penello has stepped up to clarify his comments.
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He took to NeoGAF to post a lengthy comment explaining why he believes what he does.
“I appreciate those who understand the point I was trying to get across. It’s always hard, after sitting doing interviews all day, and you’re trying to have an engaging conversation with someone, and words get pulled out our the tone what you’re trying to say didn’t come out how you meant it,” he wrote.
“You should also understand this interview was done after our launch event, and prior to E3. So please take that into consideration.
“I’m not diminishing Sony’s performance claims and I wasn’t trying to be arrogant or dismissive. What I was trying to say is – I’m not Sony’s engineering team. So I can’t comment on what they have published as specs. I know what our teams are doing, and I know how they thought about architecting the system. The guys who are building these machines (on both sides) are unbelievably talented and experts in their field. Nobody knows the specifics of how the machines are architected or if there may be bottlenecks in one system or accelerators in another that change the impact of the published specs.”
“What I believe is that our games are going to be great and they are going to look next-gen, and I *think* E3 sort of showed that. And great games are what matters. And while you guys joke about the cloud stuff, I think the stuff the Respawn guys have said starts to clear up what we’ve been talking about with cloud performance.” he added.
“Games on both systems looked awesome. I was there, and while I know RISE took a hit on the gameplay that was shown, I thought it was the most next-gen looking game I saw on either platform. Of course, I get I’m biased and I didn’t have time to see everything.”
In the last article I refrained as much as possible from giving my opinion because I was annoyed and knew if I spoke it probably would have came out wrong or too harsh and it would be back to argue zone.
Now I’m chilled, so I’ll speak my mind.
Firstly, I’m glad he took the time to clarify his earlier statements, because in my opinion, like many things Microsoft executives have said as of late, it was worded poorly and came across badly. For me, it demonstrated arrogance. So to that end, I appreciate that this sounds better.
In his previous comments, he seemed to imply that Sony were bloating up their performance while Xbox One was doing things right, and then went on to harp about the power of the cloud, as expected.
To be honest, I have no opinion about the cloud because I haven’t seen it in action or experienced it yet. All it has sounded like so far, is PR speak. But I do feel that Sony at least did publish specifics and Mark Cerny did various breakdowns and had some detailed interviews about how the PS4 architecture works in a recent lecture. Microsoft hasn’t been as up front, and haven’t been coming across in the right way with their message ever since the initial Xbox One reveal.
The rest I’m pretty much alright with.
I just hope Microsoft starts communicating better, because honestly, it’s not that hard to get gamers to support you. Heck, many who despised the old Xbox One immediately came back when Microsoft changed their policies. Just be good to consumers, demonstrate a good attitude and the loyalty and support will be there. In that sense, you do get what you deserve.