We Could Have A Kinect-Less Xbox One Next Year
Yes, I know what you’re thinking; why in the world would Microsoft release a bundle for the Xbox One that doesn’t include a piece of hardware that is supposedly required for the Xbox to work in the first place? See, the real keyword there is “supposedly”, because should this latest report be true, the Xbox One might not require the Kinect after all.
According to an anonymous source close to Inside Gaming Daily, Microsoft is currently planning to release two new Xbox One bundles in Q2 next year. One of these version will be an Xbox One without the Kinect, while the other will be an even more subsidized bundle, without a Kinect and coupled with a smaller hard drive.
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This is apparently being planned so that the Xbox One can undercut the PS4 quite substantially, with the planned bundles supposedly being retailed at $350. Thing is, if the Xbox One requires the Kinect to work, these bundles would be more than redundant, no?
Well, actually yes, but there could be method to this madness. Contradicting statements made at E3, Microsoft could simply be releasing a bundle with the Kinect first to ensure that early adopters will have the Kinect ready and waiting, creating a bit of a safety net for developers worried about including Kinect specific features in their games. Considering the massive pre-order numbers the console currently has, this could ensure that a larger percentage of the total Xbox One consumer base has a Kinect, as opposed to the measly 20% adoption rate the Xbox 360 had.
What doesn’t make sense though is why Microsoft would continually take flak for “needing “a Kinect in the first place, as it is a rather big deal breaker to some people. It’s a risky strategy but hey, Microsoft has been full of wonders lately.
Again, it’s just a rumour from an anonymous source, so take it with a pinch of salt. But really, this makes a lot of sense to me.