Watch Dogs On The PS4 Struggles To Keep Up With PC
Hey look, a comparison of Watch Dogs running on Sony’s next-generation console, the PS4, and Watch Dogs running on a PC. This is the stuff fanboy wars are made of, so why not add a little fuel to the fire and see just how much better the PS4 version really is. Oh, wait a minute, that can’t be right.
If you were expecting this to be a reversal of something we’ve come to accept during this generation of consoles, then you might be disappointed. Looking at several features shown off during this year’s Watch Dogs E3 demo, which ran on the PS4, shows that the console version doesn’t quite stand up against the build seen at E3 2012, where Watch Dogs was running on a PC. However, there may be a few reasons for that.
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Maybe the code wasn’t really optimised for the PS4 yet. Hell, looking at the footage, that’s probably the main reason here, as even the framerate takes some scary dives in a few instances. Another explanation could be that the game has grown exponentially, forcing Ubisoft to cut down on some of the graphical fidelity to compensate for this massive world they’ve given birth to.
Or, maybe, the PS4 still can’t beat a PC version that is essentially a year older. That’s probably the scariest, or most interesting, part of this entire comparison. It’s not a secret that consoles will always be a step behind PC’s in terms of raw power, but for them to be behind already comes as a bit of a shock.
On the other hand, the differences at this point are rather small as well, so it probably won’t even bug you that much if you’re able to compare the two versions yourself later this year when Watch Dogs release.