Ubisoft Tells Us More About How They Couldn’t Make Beyond Good & Evil 2 Before
We’ve tread this territory so many times before that I would be wasting time saying the same stuff all over again. Instead, just read up all that has been said about Beyond Good & Evil 2 up till now. BG&E director Michel Ancel has shed some new light on why the sequel was put on hold and gives fans some hope by suggesting that Ubisoft is ready to try again.
“I think we were doing something too big for this period,” Ancel said. “Honestly, it was too challenging to put that on [current] consoles. I don’t say the consoles were not good enough, I don’t say the team was not good enough, but you have to scale what you want to do and the console itself.”
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“I think now with those new consoles arriving, yes, we want to try again making that game,” Ancel said. “I would say it’s surprising, as we want it to be. Not just a sequel, but something that really makes all the ideas that we had for the first one possible now with these consoles.”
The new consoles have given Ubisoft the technology to perhaps make the game they always had in mind but Ancel’s vision for BG&E 2 goes beyond simply being “bigger.” He wants a game that allows players to explore the game’s world as they choose.
“My feeling is that you want to investigate with your own way of investigating. I like the freedom of choosing your vehicles, flying away with the spaceship, and all those things. It was in Beyond Good & Evil 1 but it was not as much as we wanted.”
Ubisoft CEO Yves Guillemot confirmed last year that the game was still alive and recently hinted that it would be a next-gen title. With any luck, something will eventually be revealed.