This Week In Indie: Survive With Gods Will Be Watching, And Legend of Iya
Welcome to another edition of This Week In Indie. This week we take a look at two promising indie games with the survival adventure game called Gods Will be Watching and the Metroidvania-styled RPG platformer entitled Legend of Iya.
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Last April, Ludum Dare 26 had developers producing games in less than three days, under the theme of minimalism. Deconstructeam created, in this game jam, a game called Gods Will Be Watching. The game is a point-and-click adventure, set within one scene, where you help Sergeant Burden and his crew crew survive a harsh frozen tundra, and keep everyone alive until help arrives. This is what the developers had to say about the game:
Gods Will Be Watching is a game about hard decisions and moral dilemmas in order to survive. A series of dramatic puzzles where not only the mathematical outcome counts but also the ethical approach to the problem. There’s also no good or evil, just decisions, with only you as the judge of your actions. Is eating your friends the best way to stay alive, or just the easiest?
The full game will be vastly expanded in comparison to the prototype made for Ludum Dare, and will feature more scenes, situations and general story progression. Deconstructeam promises an engrossing and emotional experience with Gods Will Be Watching. If you want to support the developers and the game, you should check out their Indiegogo page.
The Legend of Iya has been a passion project for Andrew Bado, a professional pixel artist, since he was ten years old. The game has evolved from an 8-Bit prototype into a full-on SNES-worthy beautifully crafted project brimming with much promise. The game is in the style of Metroidvania and takes loads of influence from SNES-era RPGs with detailed pixel art and animation, and exquisite backgrounds to boot. In the game, you’ll play as Iya who fights a host of monsters and bosses in the tradition of Castlevania and Contra, with a huge roster of fight moves and barehanded tactics. This is what Bado had to say about the game’s development:
Legend of Iya (LOI) is a 2D, story-driven metroidvania game in development for Windows PC (with ports to Mac, Linux and Ouya likely to follow once the main build is finished). As I am a pixel artist by trade, the game features top-shelf pixel graphics and animation reminiscent of 16 and early 32-bit era, with lush, varied environments, tons of animation and detail, and some crazy-huge setpieces.
Elaborating upon the story, Bado had this to say:
Not to spoil too much of the story, the game centers about a twelve-year-old protagonist, who gets whisked away to some far-off fantasy land populated by all kinds of mutant, bio-mechanical and just straight-up weird creatures. On its surface LOI might sound like a hundred other Wizard-of-Oz-like stories, but it’s totally not – you’ll just have to take my word for it.
Currently, Bado is seeking funding for The Legend of Iya through Kickstarter, and this is definitely a game that needs tons of support. It just screams quality and passion.
Well that’s it for this week, remember to check back next week for more indie news and updates.