This Week In Indie: Klei’s New Game Incognita And Cubicity
Welcome to another edition of This Week In Indie. This week we take a look at the new indie game from Klei Entertainment, who are the minds behind Shank, Mark of the Ninja and Don’t Starve, and are currently developing a new game called Incognita. Finally, we explore the new game Cubicity, that is seeking funding through Indiegogo, and owes much to Portal.
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Diversity is something which Klei Entertainment is well known for with games like Shank, Mark of the Ninja and Don’t Starve. Their new game called Incognita is in development and takes things in the turn-based tactical espionage direction, which is quite different from their previous work. At the moment, there are no concrete details about the game, but you can try and decipher one of the game’s ciphers here. Klei will most probably follow the model that helped them to build Don’t Starve, where the community is allowed to play early builds of the game and offer feedback in due course. All of which helps to shape the final product. Only a few details are available about the game, and were made known in a Rock, Paper Shotgun interview, the game is being developed primarily for PC, levels in the game will be procedurally generated, and it’s a game where “information is power”. Other versions of the game for Mac, iPad and Linux are planned for future releases. This is definitely a promising game, given Klei’s reputation.
Cubicity is being developed by Aly Ameen, an Egyptian indie game developer working under a team called “Brush and Code” (B&C). The game’s story follows as such:
In Cubicity you play the role of Seamus, a man attached to a rope who pulls cubes and triangles across the screen via a magnet and attempt to drop them at an end point. However, each item you grab makes you heavier and weighs you down, and creates the obstacles for getting to the end of the stage along with many other ideas that come to the game as you go to new worlds.
The game looks like it will involve many physics-based puzzles with some teleporting in the tradition of Portal, with the exception of everything being on a 2D plane. Currently the developer Ameen is seeking funding through his Indiegogo page. You can also check out the game’s Steam Greenlight page if you’re interested in supporting the game. A demo is available, so do give it a go.
Well we’ve reached the end of this week’s edition. Remember to check back next week for more indie news and updates.