This Indie Developer Wonders What To Do With The PS4’s 8GB Of GDDR5 RAM
Some of you may remember Compulsion Games and their exciting indie game Contrast. That’s because I conducted an interview with the developers some time ago.
The game is currently in development for PC, PS3, Xbox 360 and PlayStation 4, and GamingBolt recently caught up with developer Sam Abbott, asking him about the PS4 experience.
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Abbott was asked how the PS4’s unified architecture and 8GB of GDDR5 Ram is helping to bring Contrast to life on Sony’s next-gen console.
He replied, “Haha, well, it makes it really easy to get onto their platform! There is so much memory and so many cores on that machine we’re still scratching our head as to what to do with all of them.”
There has been a fair bit of talk regarding development on the PS4, in that it’s much easier to develop games for it than it was on the PS3. GamingBolt asked Abbott if it was easy to port Contrast to PS4, as it’s essentially a PC game. At least, it started out exclusive to PC.
“It’s definitely a lot easier than on the previous generation of consoles where the architecture was much more divergent from PCs, but it’s also not as simple as cut & paste. Once the industry has had a few months to iron out its kinks, it should be much easier to develop for the PS4 than for the PS3.”
Contrast, published by Focus Home Interactive, will be released in Q3 of 2013.
This is pretty interesting for two reasons. The first is that it’s almost a certainty that the days of the PlayStation’s architecture being “different” or “difficult to work with” are surely over. This will most likely lead to smoother multiplatform experiences, as this generation there have been some technical issues arising on the PS3 versions of multiplatform games. Secondly, the power of the console is a huge plus in hopefully ensuring once again that the PlayStation will continue its tradition of surviving the long term.
Personally, I hope the tradition continues as well that some of the best games still arrive towards the end of the generation, as is evident with titles like God of War II and Shadow of the Colossus on PS2 and The Last Of Us and (potentially) Beyond: Two Souls on PS3.