Randy Pitchford Is Still Defending Aliens: Colonial Marines
Oh Randy… Randy Handy Andy…
Gearbox president Randy Pitchford was back in the wars this past week, defending against claims that Aliens: Colonial Marines ‘exploited’ fans of the franchise.
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It all started when he tweeted a link to a story about free-to-play monetisation tricks, with the comment: “Our industry should exist to entertain and inspire, not to exploit.”
This then led to various followers retorting with accusations of Pitchford and Gearbox exploiting fans with both the Aliens and Duke Nukem franchises, both which recently saw horrendous game releases in the past year, to which Pitchford simply responded, “Did you play the game?”
He then followed (no pun intended) with, “The intent was to entertain. If that did not succeed, that was a failure but not a trick.”
Following that (again no pun intended), another follower outright accused Pitchford of exploitation, which led to Pitchford replying with: “You mistake a creator failing to entertain with the creator having wicked intent,” adding, “Did you like Crystal Skull? Spielberg?”
Pitchford later responded to another follower with, “You honestly cannot tell the difference between intent to entertain you and intent to exploit you?”
Well okay Pitchford, but please can you tell the class why reviews for Aliens: Colonial Marines were embargoed until release day? That’s what I fucking thought… Anyway, the discussion moved in a slightly different direction thereafter, with a follower suggesting to Pitchord that “exploitation is showing a demo for a game that looks and acts nothing like the released product,” obviously referring to the original gameplay footage of Aliens: Colonial Marines, which was shown long before the final product released.
Pitchford was obviously ready for this, stating: “A false demo created after product was finished would be dishonest. To share intent with work-in-progress should be encouraged!”
And yet the work-in-progress looks worlds better than the final product. Heh.
A suggestion then came in for Gearbox to not release games to meet deadlines, but, “to release a product when it is ready. Like Blizzard or Rockstar or Valve.”
Pitchford responded: “Please compare E3 demos for Half-Life 2, Starcraft 2 and Grand Theft Auto 3 to final. There are still people bitching about differences in each.”
Yes but you know what, Randy? We’re not bitching because of the glaring differences in visual fidelity. In fact, having watched the Half-Life 2 pre-release trailers hundreds, literally hundreds of times, I can very confidently state that people were bitching about the removal of certain segments from the final product, such as a Hydra enemy. Not the fact that the final product was only partially functional compared to what was initially seen. So don’t even try to use that as an excuse.
In fact, I’d appreciate if you could provide some genuine evidence of these claims you are making, where they compare to the criticisms made of Aliens.
I dare you, actually.
Here’s Pitchford’s final tweet on the matter:
The best entertainers exist to create joy and happiness. That they might not always succeed is no impeachment of their intent.
— Randy Pitchford (@DuvalMagic) June 30, 2013
At least he didn’t block everyone who dared to reply, this time…