Popular Unity Engine Hits 2 Million Users Worldwide
Unity is one of the most popular game engines for indie developers, and if used well it often leads to quality results. To drive home its success as a game engine, both Sony and Microsoft have partnered up with Unity for indie development on the PS4 and Xbox One.
The engine has now reached some impressive milestones, with it now boasting more than two million users worldwide, effectively doubling in size in a little over a year.
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However, it actually took the Unity Technologies tool-set seven years to land one million users. But since then, it has doubled that number in just 15 months. Unity also now has more than 400,000 MAUs.
“We are proud of this new milestone that we have reached for what it means to the vision to democratise the game industry,” said Unity CEO and co-founder David Helgason.
“In 2005 we started out with a few hundred users and the goal of making game development accessible to everyone across an increasing array of platforms and devices. We continue to dream big and innovate for our developers.”
In May, Unity made a statement about its commitment to making game development accessible when it began providing its basic mobile tools free to developers, with no attached licensing fees or revenue share. This is a service it offers to web and desktop developers already.
As a point of interest, this year’s Unite conference will happen at the Vancouver Convention Center in Canada from August 28 to 30. The first keynote will be given by veteran game developer Richard Garriott de Cayeux.
As a lover of indie myself, I’m really excited to see the role that indie developers play in the next generation, especially now that Unity has partnered up with the PS4 and Xbox One.