Forza 5 Won’t Ship As A Complete Game
Microsoft’s Xbox One console DRM measures are gone, you don’t need to have a persistent internet connection nor do you need to “check-in” once a day. Forza 5 is easily one of the most anticipated launch titles for Xbox One but for some reason, the team at Turn 10 didn’t seem to get the memo about the change in policy.
Weirdly, when you buy Forza 5 you aren’t buying the complete game and actually need to download the rest (for free) before you can start your engines. Sounds crazy, but Turn 10’s Dan Greenawalt gave IGN some sound reasoning behind it:
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So when you first boot up the game, we’re going to ask you to log in. And when you log in you’re going to get the Drivatars and you’re also going to get a whole bunch of content: tracks and cars. Our production schedule is such that we are putting them in as late as possible and that means making them free as downloadable content on Day One.
So it’s just day one DLC, right? Why can’t we play the game without it? Well, Turn 10 has decided that it’s a necessity which you can’t skip over. Fortunately the Xbox One has the function of playing games while they download so this shouldn’t be a major hindrance though it still beggars belief.
Yes, Turn 10 doesn’t have any flexibility in terms of release dates seeing as Forza 5 will be a launch title for Xbox One but surely there was more than enough time for this? Adding certain cars and tracks in afterwards is acceptable but delaying work on the Drivatar mechanic, a key part of the Forza sales pitch at E3, seems silly.
Have we gotten to a point where the turnaround time for most games isn’t even long enough for them to be finished? How would you like it if you ordered a Whopper from Burger King and received your food in record time only to be told, “we didn’t have time to put the patty on your burger so we’ll deliver it to your table and you can just add it on.”
No big inconvenience, you still get the full package relatively quickly but it’s non-sensical and bad form as far as customer service goes. They can’t give you a complete product and then you need to go home in order to get the complete product all because the developer/publisher wouldn’t delay the release by a month. I realise this sounds awfully entitled and you’d be right in thinking that but why can’t more developers adopt the ethos of DICE on Mirror’s Edge or CD Projekt on Cyberpunk – out when it’s ready. It’s bad form when so many games require day one patches and leave out content because deadlines wouldn’t be met otherwise.